{游戏系列} 美国 寻路者(UI,角色,场景)
{游戏系列} 美国 寻路者(UI,角色,场景)
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julien-desroy-turn-wolf-retake
alena-markelova-panther-04
anton-zhukov-wolf-03
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dragonfly-studio-ghost03
dragonfly-studio-ghost01
dragonfly-studio-ghost02
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oksana-zavgorodnyaya-bone-stomper-1
dragonfly-studio-shroud03
dragonfly-studio-shroud01
dragonfly-studio-shroud04
dragonfly-studio-shroud02
andrey-amigopaul-naydyushkin-owl-gryphon-3
andrey-amigopaul-naydyushkin-owl-gryphon-5
andrey-amigopaul-naydyushkin-owl-gryphon-4
andrey-amigopaul-naydyushkin-owl-gryphon-01
andrey-amigopaul-naydyushkin-owl-gryphon-2
alexander-tomashevskiy-warbear-reaverking-02
alexander-tomashevskiy-stomper-yeti-elder-02
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alexander-tomashevskiy-stomper-yeti-elder-03
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alexander-tomashevskiy-warbear-reaverking-01
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#练习# 二:咆哮头,用的7个晚上,大约20小时,比预计的时间长
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这种想法和理念应该贯穿原画设计、3D模型制作和动作设计始终。这三个方面共同塑造着角色的这一...
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