Doom (2016), Gregor Kopka : some work i did at ID software (concepting, modeling, texturing)
the first gun (hellshot) was concepted and designed by me , u can see the progess of this gun in the cartoon shader redered versions.
I tend to design in 3d with
the first gun (hellshot) was concepted and designed by me , u can see the progess of this gun in the cartoon shader redered versions.
I tend to design in 3d with