Adaptive Rendering Blender 3D Cycles, Team Dee van Hoven / JLE Studios : Adaptive rendering example in B3D. (2.78)
Raw footage shot with a Red-Scarlet X Camera.
Using a 16k height, Color and Roughness Map.
Rendering settings : dicing 0.2, render (geometr
Raw footage shot with a Red-Scarlet X Camera.
Using a 16k height, Color and Roughness Map.
Rendering settings : dicing 0.2, render (geometr