Assassin's Creed Origins - Procedural Landscape, Pavel Kalinov : I present some of my work for Assassin's Creed Origins,
I did procedural rules for populating the organic/wild landscape of Cyrene region with vegetation, cliffs, organic props.
Thanks to a
I did procedural rules for populating the organic/wild landscape of Cyrene region with vegetation, cliffs, organic props.
Thanks to a