Worker, Etienne Beschet : In-Game Robot Prototype I made for an unannouced game project I’m working on
2K PBR maps, Textured with 3DCoat, model+UV in 3dsMax ( and a little maya, a little ! )
UV Packing with 3DCoat, Baking done with Handplane, and finally
2K PBR maps, Textured with 3DCoat, model+UV in 3dsMax ( and a little maya, a little ! )
UV Packing with 3DCoat, Baking done with Handplane, and finally