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FACE #02, Johan Rimér : Cg face study wip. My aim was to create a photorealistic cg character ready for rigging/ animation.
No scans or likeness attempt. Sculpted in Zbrush, textures in Mari, xGen hair, shading in Maya and rendered in Arnold with alShader
No scans or likeness attempt. Sculpted in Zbrush, textures in Mari, xGen hair, shading in Maya and rendered in Arnold with alShader