Wolfenstein 2: Penthouse , Dan Mihaila : I was responsible for this level, from start to finish.
I started by blocking it out for the mocap shoot (one of the main cs in the game takes place here).
After, together with J. Heckley (level design) And K.Kin
I started by blocking it out for the mocap shoot (one of the main cs in the game takes place here).
After, together with J. Heckley (level design) And K.Kin