Re-Lighting, Mario Privitera : Relighting my Sci-Fi Environment.
Modular sci-fi corridor in unreal engine 4 with bps material use and spline editor for pipe.
Material and texture create in Substance Designer
Trims create in maya and Substance Painter
I
Modular sci-fi corridor in unreal engine 4 with bps material use and spline editor for pipe.
Material and texture create in Substance Designer
Trims create in maya and Substance Painter
I