Golden Age ship , Nicolò Zubbini : “The Golden Age” ship texturing
Ship texturing for The Golden Age VR :
–hipoly sculpting , nm/ao bake to lowpoly in Blender.
–dirt baking in DDO legacy.
–Base texturing and final editing in Gimp.
–Render in Mar
Ship texturing for The Golden Age VR :
–hipoly sculpting , nm/ao bake to lowpoly in Blender.
–dirt baking in DDO legacy.
–Base texturing and final editing in Gimp.
–Render in Mar