Monolith, Antonio Cappiello : Personal project: Monolith.
I made the fluid simulation and I sculpted the monolith in Houdini and, converted it in low poly mesh. Then I painted it in Substance Painter. I did the ground cracks and crater in Substance Design
I made the fluid simulation and I sculpted the monolith in Houdini and, converted it in low poly mesh. Then I painted it in Substance Painter. I did the ground cracks and crater in Substance Design