Destiny 2, Tony Arechiga : This is some of the work I did for Destiny 2.
My responsibilities were to create the non-playable areas in Destiny 2. So, terrain, modeling, clouds, fx, animations, global fog, global lighting, and more. Our team is very cohesiv
My responsibilities were to create the non-playable areas in Destiny 2. So, terrain, modeling, clouds, fx, animations, global fog, global lighting, and more. Our team is very cohesiv