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Dishonored 2 - A Crack in the Slab (1849) - Part 1, Sylvain FANGET : Here's the result of 3 years of work on Dishonored 2.
The Level Architect works closely with the Level Designers to design and create the levels on the artistic side.
My main tasks wer
The Level Architect works closely with the Level Designers to design and create the levels on the artistic side.
My main tasks wer