Sci Fi Helmet, Rafid Zufar : Personal project that I've been working for several weeks
High Poly modeled inside zbrush
Final texture and render was done in Substance Painter
The original concept was taken from Halo 3's locust helmet
High Poly modeled inside zbrush
Final texture and render was done in Substance Painter
The original concept was taken from Halo 3's locust helmet