Assassin's Creed Odyssey - Wood Temples Texturing., Pierre FLEAU : I textured the wood temple buildings.
Textures were created in substance designer for the sculpt and painter for the final layering.
Capitals and trims were made using highpoly modeling.
Textures were created in substance designer for the sculpt and painter for the final layering.
Capitals and trims were made using highpoly modeling.