Mortal Shell Art-Dump: Texturing, Vitaly Bulgarov : Some of the texturing work I've done on our indie game Mortal Shell using Substance Painter.
A bunch of models shown below were designed/highpoly modeled by either me or Dmitry Parkin or by both of us in
A bunch of models shown below were designed/highpoly modeled by either me or Dmitry Parkin or by both of us in