Destiny 2: Symmetry, Elliot Sharp : I had the pleasure of creating Symmetry for Destiny 2: Shadowkeep - Season of Dawn.
All modeling for this weapon was done in Blender 2.8, with rendering done in EEVEE.
Concept by Tyler Bartley.
Additional VFX by Mark Fl
All modeling for this weapon was done in Blender 2.8, with rendering done in EEVEE.
Concept by Tyler Bartley.
Additional VFX by Mark Fl