Quantum League - Explosion, Matias Mahler : This explosion was a big challenge...
All the FX needed to be able to rewind, so using particle system wasn't an option.
Everything needed to be material/shader driven.
So with every element I added, I needed t
All the FX needed to be able to rewind, so using particle system wasn't an option.
Everything needed to be material/shader driven.
So with every element I added, I needed t